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Raginbear StreetProps 01

Alexander Antonov - 道具 - 2015/06/19
3
4.67颗星(总分5颗星)(3个评分)
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A small collection of 20 high quality generic real world objects.

  • 支持的平台
  • 支持的引擎版本
    4.8 - 4.12
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

技术细节

Number of Materials: 47 mats (containing variations)
Do Materials derive from a Master Material with instances as variation?
Modular: Yes
Number of Textures: 82
Texture Resolution: 2x512| 23x1024| 56x2048| 1x4096

All props are wrapped into a Blueprint, for multi mesh fast material change there is a slot for material which will automatically update it on all submeshes. All models have lightmap uv’s set up. All material instances share STDRB shader parent. Almost all textures are 2k. Shader has colormask and material instances allow quick color change. Shader has vivid color parameter that widens possible color range. (or shrinks depending on scene). STDRB shader has also some additional parameters that are self explanatory.

Texture composition used:
Albedo (RGB) colormask (A)
Roughness (RGB) metallic (A)
AO (RGB) emission (A)
Normal

Drag and drop Blueprint object from “Ready” folder.
Package can be scaled down to any platform.