This blueprint system features a comprehensive physics based quadcopter control system. It includes 4 flight modes typical of real world quadcopter flight systems. Learn to fly a quadcopter!
Preview: https://www.youtube.com/watch?v=nMGbgE1F5pw
Documentation: https://protospace.wordpress.com/2018/03/22/quadcopter-control-system-docs/
This control system simulates quadcopter physics using PID Controllers connected to physics thrusters which permit access to the PID gain values allowing you to tune the quadcopter flight modes based on your personal preferences. This system mimics quadcopter controls. The 4 flight modes are:
This system relies on gamepad control input.
Number of Blueprints: 6
Input:
Important/Additional Notes:
Swaping the quadcopter mesh can be done easily. The quadcopter skeletal mesh has one root bone and 4 child bones, one for each propeller. Replace the skeletal mesh in the BP_Quadcopter_Base class.