1.Create Python script Asset In Unreal Engine Editor;
2.Editor Python script In Unreal Engine Editor;
3.Run Python script Asset In Unreal Engine;
4.Python script File Drag Import As UE Asset;
5.Runtime Call Python Asset Object;
6.Add Some BPFunction About Python Assets;
Features:
Code Modules:
Number of Blueprints:1
Number of C++ Classes:5
Network Replicated: (No)
Supported Development Platforms: (Win64)
Supported Target Build Platforms: (Win64、Win32、PS5、Mac、Linux)
Documentation: https://docs.google.com/document/d/1QywH6RtslQs_LHclu57v0qa6X_pI0H8h/edit?usp=sharing&ouid=102036091125079885709&rtpof=true&sd=true
Movie Link: https://youtu.be/vMSsdrjK-2U
Movie Link: https://youtu.be/xL_HMN8f0tA