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SHADERSOURCE - Procedural Water Foliage Tool

James Stone - 2018/09/12
2
5颗星(总分5颗星)(2个评分)
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Easy to use Procedural Water Foliage Tool that automatically generates foliage around, ontop, and under water surfaces.

  • 支持的平台
  • 支持的引擎版本
    4.19 - 4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Preview Video:

https://www.youtube.com/watch?v=mc-A6Cab1rI


PLEASE WATCH OVERVIEW VIDEO TO SEE HOW TO SETUP:

https://www.youtube.com/watch?v=pvm_KdxpkXs


This Procedural Water Foliage Tool gives the user the ability to easily spawn foliage around, ontop, and below water surfaces. There are data tables to list what foliage to spawn with parameters to determine how to spawn.

The Asset pack also includes:

  • PBR Water Materials
  • PBR Landscape Materials
  • Generic Water Foliage Assets
  • Shoreline Wetness Effect
  • Caustics
  • Underwater Post Process with Water Height checking


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DISCORD

技术细节

Features:

  •  Two Procedural Water Foliage blueprints (One for baking, One that spawns on construct)
  •  Underwater Tool (Used to check the water height, for underwater Post Process)
  •  PBR Materials (Water, Foliage, Landscape)
  • Shoreline and Caustic Decals


Number of Blueprints: 3


Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


Important/Additional Notes: Please Watch the Youtube Overview on how to use this Asset. See Here