The project contains a Blueprint generates a procedural mesh along a spline, calculates UV properly, scale it as desired, and in the end applies a custom fully customizable material provided in the package.
It supports retopology so you can set different tris density to optimise it.
Ships with an example map and some material instances pre-sets.
Supported Development Platforms: Windows 64/32
Supported Target Build Platforms: Windows 64/32