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Procedural Mesh Simplifier (LOD Creator)

Pug Life Studio - 2019/06/15

A plugin that allows you to simplify at Runtime Static and Procedural Meshes

  • 支持的平台
  • 支持的引擎版本
    4.21 - 4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

This plugin allows you to simplify mesh data from static meshes and procedural meshes and create LODs at Runtime.


It enables various features as boundary and UV preservation (experimental).


Simplification is done using QEM (Quadric Error Metrics).


Procedural Mesh Simplifier excels with voxel solutions that require LODs, which is also its main purpose.


DemoProject 1:

Download: Chair

Preview: https://www.youtube.com/watch?v=uFBqwxqyEDg


See Procedural Mesh Simplifier in action:

https://www.youtube.com/watch?v=LuEqLc-6RYo

技术细节

Features:


  • Convert Static Meshes to Procedural Mesh LODs
  • Create Multiple LODs for Procedural Meshes
  • Boundary Preservation
  • UV Preservation (experimental)
  • Works both in editor and at runtime
  • Multi-threaded


Code Modules:

  • Runtime
  • Developer


Number of C++ Classes: 1

Network Replicated: N/A

Supported Development Platforms: Win32/64, Android, Linux, Xbox One, Playstation

Supported Target Build Platforms: Win32/64, Android, Linux, Xbox One, Playstation


https://yakistudios.com/project/procedural-mesh-simplifier/

https://discord.gg/v4D42Vp

https://forums.unrealengine.com/unreal-engine/marketplace/1688967-procedural-mesh-simplifier