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PolyCar - Car physics assets

Edwin Kuipers - 道具 - 2016/02/10
7
3.57颗星(总分5颗星)(7个评分)
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Assets and blueprints for a basic car setup in Unreal Engine.

  • 支持的平台
  • 支持的引擎版本
    4.10 - 4.20
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Video: https://www.youtube.com/watch?v=BclEAKrJ_GI

This pack gives you a basic car setup. You can see how some key elements in making your own car game have been set up. All elements are built with Blueprints, so no coding is required. Although some basic understanding of unreal is required to understand the blueprints.


With demo stunt track: https://www.youtube.com/watch?v=eEe3ZWRLTNg


Change the car: https://forums.unrealengine.com/showthread.php?88285-Low-Poly-Car-Physics-(Video-demo)&p=409619&viewfull=1#post409619


Includes:

- Dynamic free look camera (snaps back in position)

- Advanced engine sounds

- Brake and Drift Marks

- Brake and Drift Smoke

- Collision particles and smoke

- Turbo HUD (limited turbo/boost time)

- Slow motion (real time, slow, slower, slowest (20% speed)

- Simple Main Menu

- Vehicle air control

- Brake and reverse lights

- 'low poly' car model

- Low poly 'lined' look

- Free to use stunt track


Forum link (with getting started): https://forums.unrealengine.com/showthread.php?88285-Low-Poly-Car-Physics-(Video-demo)&p=472365&viewfull=1

技术细节

Scaled to Epic skeleton: No, basic vehicle skeleton
Physically-Based Rendering: No
Texture Size (please list textures for each resolution): No textures used.
Collision: Yes, custom (Use Complex as Simple).
Vertex Count: 6000
LODs: High detailed (low poly style).
Number of Meshes: 1 (optional world mesh, and low poly asset s)
Number of Materials and Material Instances: TestTrack: 16, Car: 11
Number of Textures: 0
Engine Compatibility: 4.8 and newer
Intended Platform: Desktop, Console, Mobile
Platforms Tested: Mac/PC
Documentation Included: No
Important\Additional Notes:
Car pack is intended for developers or/and to learn from.
标签

PHYSICSLOW POLYCARVEHICLES