:: Why would anyone use this?
For all developers who need pro bidirectional advanced trigger system for game character in their game. It is a great tool for any kind of custom character behavior on trigger overlap without the need for repetitive unoptimized character trigger systems.
::What it does
Broadcasts events on character overlap from any direction (direct/opposite). Additionally, it enables developers to create custom trigger system from it creating blueprint child classes. Very modular solution for character overlap game behavior. Custom coloring and behavior types.
:: Need a PRO solution for ambiences audio or procedural volumetric audio zones. Check VOLUMETRIC AUDIO ZONES PRO
:: Need a PRO solution for procedural spline sounds. Check PROCEDURAL SPLINE AUDIO PRO
Features: (Please include a full, comprehensive list of the features of the product)
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Number of Blueprints: 6
Number of C++ Classes: 1
Network Replicated: (Yes)
Supported Development Platforms: Win64, Win32, Mac, Linux
Supported Target Build Platforms: Win64, Win32, Mac, Linux
Example Project: https://drive.google.com/file/d/1a_yBKa_eLN3JOdSVrJIdXxiw2yl2lSUl/view?usp=sharing