A low-polygon, modular character for your game. Live Link Face
The render was made in the Unreal Engine 4.18.
Technical details
Video Prew:Old Samurai - YouTube
Test Animation Epic Skeleton:Old Samurai UE4 18 - YouTube
LOD 0: ~ faces 54115, tris 106184, verts 57506 "Full model with hair, weapons, clothes"
Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes), you can use this model for face mocap (live stream) and conversation animations.
PBR Textures Metal/Roughness.
4K Textures - normal, metallic, roughness, albedo,ambient occlusion.
The model is completely modular, you can remove or add any detail you want.
Each material has an instance with adjustable settings.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
The model has additional bones. joint_tikwa, joint_tikwa1, joint_nojni2, joint_nojni2_1, joint_nojni1_1, joint_nojni1_2, joint_katana2, joint_katana2_1, joint_katana1_1, joint_katana1_2, joint_hat, joint_hat1, joint_mouth, joint_mouth1, joint_language, joint_language1, joint_language2, joint_language3.
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:5
Animation types (Root Motion/In-place):retarget
Number of characters:1
Vertex counts of characters:57506
Number of Materials and Material Instances:63
Number of Textures:74
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:The model has additional bones. joint_tikwa, joint_tikwa1, joint_nojni2, joint_nojni2_1, joint_nojni1_1, joint_nojni1_2, joint_katana2, joint_katana2_1, joint_katana1_1, joint_katana1_2, joint_hat, joint_hat1, joint_mouth, joint_mouth1, joint_language, joint_language1, joint_language2, joint_language3.