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NOVA - Procedural Material System

SergeyTyapkin - 材质 - 2024/05/20

Procedural Layered Materials with Triplanar Mapping

  • 支持的平台
  • 支持的引擎版本
    5.2 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

NOVA Material System allows quickly and easily create optimized AAA assets for games and movies bypassing baking and texturing workflows.

This Material System were used for creating NOVA - Modluar Sci-Fi Kit on UE Marketplace.


How to export your models to NOVA using Zen Sets for Blender add-on


Main Features:

  • 5 Material Layers per 1 Layered Material
  • Proceduaral (Triplanar Mapping + Mesh Vertex Color Data)
  • Dirt, Wear, Leak, Dust Influence Control
  • Custom Primitive Mesh Data Parameters
  • Library of Material Layers

技术细节

Number of Unique Meshes: 5

Collision: Yes (Unique)

Vertex Count: 3350 - 26000

LODs: No

UVs: No

Number of Materials, Material Instances: 25

Number of Textures: 30

Texture Resolutions: 256x256 - 4, 2048x2048 - 25, 4096x4096 - 1

Number of Blueprint Assets: 1

Number of Decals: 44

Supported Dev Platforms: Windows, Mac

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Support: https://discordapp.com/invite/KuzEpas