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Narrative Inventory - Inventory & Equipment System

Adds an entire inventory system to your Blueprint/C++ Project in seconds. Lightweight, extensible, networked.

特价$199.99
$99.99登录购买
  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Learn more at our website, narrativetools.io:

WEBSITE


GET STARTED WITH NARRATIVE INVENTORY:

QUICK START VIDEO GUIDE

WRITTEN DOCUMENTATION

DISCORD SUPPORT CHANNEL


TRY NARRATIVE BEFORE YOU BUY:

NARRATIVE PLAYABLE DEMO


THE SOLUTION YOU CAN TRUST

Narrative has a active community of 1000+ customers on Discord, with staff around every day to provide help and answers. Narrative Inventory is created by Reuben Ward aka Reubs, a developer with over a decade of Unreal Engine experience and a YouTube dev community of over 400,000 subscribers. If Narrative Inventory doesn't work for your game, a refund can be provided.


INTEGRATED WITH NARRATIVE 3

Narrative Inventory is powerful on its own - but If you're one of the 1000+ Developers using Narrative 3 to power your games quests and dialogues, you'll be blown away - simply enable both Narrative 3 and Narrative Inventory, and the two will automatically integrate - no setup required. The integration adds a variety of Quest Tasks like Find Item, Equip Item, and Use Item, and Events & Conditions that allow NPCs to give your player items, have dialogue options locked if you don't have a certain item, and more.


MADE FOR ANY PROJECT

Most systems on the marketplace look flashy and great, but in practise are a nightmare to use. They often require you to use their entire unreal project and build your game on top of it - not very practical.


Because Narrative tools are all built as Plugins, you can drop them into any game, even if you started your project months ago. Narrative tools are built by real game developers and we're not interested in just making flashy looking plugins - we actually really care about making them easy to use.


FEELS JUST LIKE UNREAL ENGINE

No scary new systems: Items are created by making a blueprint, and the inventory is just a component you drop onto your Player State. You can get set up in minutes.


BUILT IN UI

Don't waste time making your own Inventory UI, our expert UI designer has created a full inventory menu that works with the Inventory system right out of the box. Its also very easy to modify to your tastes.


THE EASIEST SOLUTION ON THE MARKETPLACE

Add an Inventory Component, right click and make some items, and you're away. You'll be blown away by how simple Narrative Inventory is to use.


ALL THE SUPPORT YOU NEED

Narrative is a powerful system but don't worry - there is a Video Tutorial covering every last feature, with nothing left out. Still need more help? Narrative has a active community of 1000+ customers on Discord, with staff around every day to provide answers.


MULTIPLAYER/ONLINE SUPPORT

Narrative Inventory has networking built right in. You don't have to do a thing, we've already handled all the networking code.


EASILY CUSTOMIZABLE

We've all tried bloated plugins that offer hundreds of features, only to realize when we try add them to our games that these bloated plugins actually make development harder! Narrative understands that every game is different and instead makes extensibility the top priority, meaning Narrative will work for any game.

技术细节

Code Modules:

  •  NarrativeInventory (Runtime Module)
  •  NarrativeInventoryEditor (Editor Module)

Number of Blueprints: 2

Number of C++ Classes: 12

Network Replicated: Yes

Supported Development/Target Build Platforms: Windows/Android/Mac/IOS/Linux