Fully Replicated Spatial Inventory Management System.
Documentation: Multiplayer Spatial Inventory - Google Docs
Showcase Video: Multiplayer Spatial Inventory System (youtube.com)
Multiplayer Spatial Inventory is a Fully Replicated Spatial Inventory system built 100% in blueprints. The modular design of the system will allow you to Attach Inventory to any actor to create various Inventories(like Player Inventory, Containers, Markets, etc). You can also have custom items all will be Handled using Data Tables and a couple of premade items and item types are there to make you understand better. Items are using completely separate structures and different data tables. You can easily edit/add your own structure to the system. Blueprints are well organized. Most of the functionalities are within separate Components like World Inventory Manager(Manage interaction with world Inventory), Interaction Component(Handles all Interaction Logics) and so on.
Features:
Number of Blueprints: 40+
Input: Keyboard and Mouse
Network Replicated: Yes
Supported Development Platforms: Windows: Yes
Documentation: Multiplayer Spatial Inventory - Google Docs
Important/Additional Notes: Weapon System used in this is very Basic Physics Based Weapon System. It is supposed to be replaced completely with your own Weapon System.