If you need that extra touch to make an environment feel truly alien, this pack is for you. Includes 65 glyph images, all imported from 512 by 512 pixel .png files. Also includes a decal actor and blueprint widget that each convert text into glyph images.
This pack is intended to give the extra push your game needs to make its environments feel totally alien to the player. It can expand upon the original Xeno Glyphs pack, or be used on its own. Included are 65 glyph images, all imported from 512 by 512 pixel .png files, that can be used in decals, user interfaces, etc. 64 are exclusive to this pack, the glyph mapped to ‘space’ is shared with the first Xeno Glyphs pack for stylistic consistency. The pack includes a blueprint function library, that contains a function for mapping string characters to glyph images. The included blueprint widget and decal actor make use of this, converting configurable text into glyphs. Because real text is being used, the glyphs won’t seem ‘too random’ and the players will never doubt that there is meaning, even if they don’t know what it is. The blueprint decal actor has parameters for color and size, making for easy placement. There are two included decal materials to choose from. One has a flat look, while the other has a raised edges effect.
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Number of Master Materials: 2
Number of Material Instances: 0
Number of Textures: 65
Size of Textures: 512x512
Number of Blueprints: 4