A model pack to create realistic semi-traditional Japanese buildings.
All the materials are made using PBR workflow, which results in high-quality assets in any situation. Models utilize weighed normals workflow, which means the models are high quality without large normal maps or extra vertices. Assets are usable in various situations ranging from VR to games and mobile to visualizations.
Included assets: 14 wall pieces, 12 roof pieces, 5 window pieces, 5 doors, 3 props, 2 sidewalk pieces and 9 decals. Wall pieces use all a single texture which has 2 variations.
Texture resolution varies between 256px and 4096px, most being 2048px.
Number of Unique Meshes: 43
Collision: Yes, automatically generated
Vertex Count: 4 - 2965, most below 1000
LODs: Yes, 4 on all assets
Number of Materials and Material Instances: 4 materials, 29 material instances
Number of Textures: 52
Texture Resolutions: 256px, 1024px, 2048px & 4096px, most 2048px
Supported Development Platforms:
Important/Additional Notes: Project is not setup to support vertex fog on mobile