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Mirror Animation System

Rexocrates - 代码插件 - 2017/07/27
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Mirror character animations using this plugin

  • 支持的平台
  • 支持的引擎版本
    4.15 - 4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Attention! this plugin has been open sourced under MIT license, find it at github.


This Plugin incorporates functionalities for Mirroring character animation both at runtime and inside the editor.


Preview.

Component Space Mirroring.

Editor Tools.

技术细节

Features:


Mirror Table: holds the settings for mirroring a skeleton's animations in Bone Space


In-Editor tool, Create Mirror Table from Skeleton: this tool takes a skeleton asset as a reference for quickly creating a basic template for a Mirror Table


Mirror Pose and Mirror Pose CS nodes: for mirroring poses through animation blueprints.


In-Editor tool, Mirror Animation Asset: this tool creates a new animation from the mirrored version of the selected Animation Asset.


New Character and Character Movement Component classes: with extended functionality that allow mirroring the Root Motion received from animations.


Network Replicated: Yes, check the documentation for the details on how to replicate these features


Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac

Documentation.

Example Project.

Important/Additional Notes: The only platform that is excluded for packaging is IOS, however there are no dependencies that stop use in other platforms (such as HTML5, XboxOne, PS4, etc).

标签

ANIMATIONMIRRORANIMATION BLUEPRINT