Animated Minotaur Character with optional Axe, Loincloth and Groom
Rigged Minotaur Character with multiple ready character materials.
Includes a Two-Handed Axe and Loincloth which can be equipped or unequipped.
Includes 17 custom made animations designed for the Minotaur & Axe combination,
some of these are designed for Locomotion/Blending only. (half body/arms only animations)
Also includes some optional custom alembic/groom setups for use.
Blueprint examples are included aswell as a setup IKrig and retargeter for the minotaur.
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 17 Custom animations & 7 Retargeted Mannequin Animations
Animation types (Root Motion/In-place):
Number of characters: 1
Vertex counts of characters: 40 754
Number of Materials: 30
Number of Textures: 88
Texture Resolutions: 4096*4096 - 8192*8192
Supported Development Platforms:
Windows: (Yes)
Extra armature bones:
jaw
ear_L_001 - 002
ear_R_001 - 002
tail_001 - tail_006
Important Notes:
To enable the use of Groom & Skin Bindings:
Edit -> Project Settings -> Engine -> Rendering -> Support Compute Skin Cache -> Enable -> Restart Editor
Also make sure Groom Plugin is enabled: Edit -> Plugins -> Groom