Medieval Guard Knight Modular

buxoided - 角色 - 2022/12/22

Modular guards knights of the Middle Ages, low poly models

  • 支持的平台
  • 支持的引擎版本
    4.20 - 4.27, 5.0 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。
  • update- added 3 body textures(color), fixed minor bugs
  • Modular character, by combining elements you can get a lot of characters, you can also change the colors of clothes and textures on clothes(cuirasses), which will give even more variety as for NPCs
  • 3 heads and 3 color textures, can be swapped
  • 52 face blendshapes for facial animation, should work with arkit
  • on some clothes, there is a fabric simulation, and a two-sided shader
  • some things are not compatible (hat and hood, the fabric on the neck can pass through the shoulder pads), for example, and so on
  • Modular

head - 3

hand (short,long)

Arm armor - 3

cloth (cuirasses) - 5

belts - 4 (small-2, big -2,different textures)

sleeves - 2 (chainmail,fabric)

skirt - 2 (fabric,chainmail)

elbow armor - 3

knee armor - 7

leg armor - 2 variations

shoulder armor 3 + 3 with cruises

thight armor - 2

hat -2

helmet 11 (some with a visor in different modifications,open - close)

neck armor - 6

pants -3

shoes -3

pants-shoes together - 1

bag - 4

gloves - 5

技术细节


Rigged: Yes

Rigged to Epic skeleton: Yes (ue4 only)

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations:1

Animation types (Root Motion/In-place):1

Number of characters:1

Vertex counts of characters:30-35k full ammunition approximately, depending on what to choose

Number of Materials and Material Instances:9(helmet,armor,body,eye,neck,cloth,pants-shoes,gloves-bag,weapon) 1 for scene/ 38

Number of Textures:57

Texture Resolutions: 512-8k (for clothes 8k texture, the rest 4k) ,eye (512-2k)

Supported Development Platforms:pc

Windows: Yes

Documentation: https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes:no