Light and useful shader for quick adding diversity for rocks and other sculpted formations in your scene or game.
With the help of this pack, you can change only 2 textures in a material instance to create quick variations of stones, ledges, and other objects based on texture baking technology. Using the RGB texture mask and baked normals texture you can easily adjust the material variation to your liking within the capabilities of this shader.
A number of Unique Materials and Material Instances: 2 Materials, 23 material instances, 4 material functions
Number of Textures:42
LODs: generated in Engine
Supported Development Platforms: