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Marta

VR4D - 2021/10/18
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Marta is a modern, optimized character based on real scan data and integrated with the Epic human pipeline.

  • 支持的平台
  • 支持的引擎版本
    4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Marta is a character based off real scan data, dressed in a scanned, photoreal clothing set, optimized and rigged to the standardized Epic skeleton for easy integration into the existing community pipelines.


Showcase video: https://www.youtube.com/watch?v=SibchSvNl40


The character contains a facial blendshape based rig with example mocapped animations and is derived from the very own digital human/metahuman shader pipeline from Epic games, designed to match the visual quality of other metahumans in your scene.


NOTE: The performance in the cinematic preview level is largely influenced by the lighting methods used, therefore it should not be used to judge the performing levels of the character itself.

技术细节

Features:

  • Photoscanned clothing
  • Realistic Facial blendshapes
  • Metahuman shader pipeline
  • Optimized and rigged for the standard UE4 humanoid skeleton

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 12

Animation types (Root Motion/In-place): In-place

Number of characters: 1

Vertex counts of characters: 120K

Number of Materials and Material Instances: 10 Jana specific

Number of Textures: 90 (12 Jana specific)

Texture Resolutions: 8K,4K,2K,1K

Supported Development Platforms:

Windows: Yes

Mac: Yes