Marmoset Toolbag Scene Importer

Marmoset - 12月 22, 2016
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Cut down on re-work by using the Marmoset Toolbag Scene Importer to load your .TBSCENE directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional Blueprint object created.

  • 支持的平台
  • 支持的引擎版本
    4.12 - 4.25
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。
Cut down on re-work by using the Toolbag Scene Importer to load your Toolbag 2 and 3 scenes directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional blueprint object created.

Marmoset Toolbag’s industry standard physically-based rendering makes it easy to get a quick & accurate preview of your work before sending it off to Unreal.

For best results, use the Unreal Engine 4 preset material in Toolbag to ensure that your content follows the metalness/roughness/GGX standard.

技术细节

Supported Features:
- Mesh and texture import
- Automatic material setup
- Support for common material modules
- Import as a blueprint
- Supports Toolbag 2 & Toolbag 3 scene files

Art created with specular maps will be converted to use Unreal's metalness shaders, however for best results content should be authored for the metalness workflow.

Not Supported:
- Images files that Unreal does not support, such as grayscale TGAs, TIFs, etc
- Animated content (animated meshes will be imported at the base pose)
- Scene objects such as cameras, fog, shadow caster, etc
- Some advanced material modules, such as secondary reflections, anisotropic reflections, Newton’s rings, detail normal maps, etc

Example .tbscene File: s3.amazonaws.com/mset/download/release/UE4Import_Example.zip