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Magic Node

Bruno Xavier L - 代码插件 - 2019/01/29

Write C++ Functions within Blueprint Editor.

  • 支持的平台
  • 支持的引擎版本
    4.20 - 4.27, 5.0 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

** EPIC MEGA GRANTS RECIPIENT **


Create complex Kismet Nodes ("K2Node_" system) within Blueprint Editor without the need to setup your own custom plugins. Write C++ code within Blueprint Editor, create nodes typing code within the node itself!


The Nodes automatically generate "pins" for the entry functions you write within the node itself, auto-generating C++ classes and files available to use project-wide. These scripted nodes can significantly improve workflow when used wisely.


Note:

This plugin is only compatible with C++ Code Projects, pure Blueprint Projects are not compatible.


技术细节

Features:

  •  Write code in Blueprint Editor.
  •  Develop faster, dragging wires is slow.


Code Modules:

  •  Editor
  •  Dev
  •  Runtime


Number of C++ Classes: 40+

Number of Blueprints: Few examples in plugin content directory.

Supported Development Platforms: Currently tested on Window...

Supported Target Build Platforms: Currently tested on Window...


Documentation: Magic Nodes