Low Poly Vehicles Sports Pack 9

SuburbiaGames - 1月 29, 2018
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Assets with a low poly style composed of 6 different drivable cars, which you can use in your video game. Different textures have been included to create 36 variations.

  • 支持的平台
  • 支持的引擎版本
    4.15 - 4.26
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Video preview: https://youtu.be/rVRut4gCXJw

Tutorial: https://youtu.be/aFVsjFEpDuQ


With the content of these assets made with a lowpoly style you can drive 6 different vehicles in your video game. In addition, different textures have been included to create 36 variations. But all the cars were being textured in order to create your own textures, and changing the image so you can achieve your range of colors of your project.


Also, includes a demonstration circuit and props (trees, cones, and blocks of straw) to test the vehicles.


Vehicle pack features:

  • Drivable Vehicles: all vehicles are drivable (keyboard or gamepad) and you can test it in the demonstration map.
  • Smooth Camera Follow: all vehicles include a smooth camera behind the car.


With the Unreal Engine Wheeled Vehicle, you can configure:

  • Tire friction.
  • Suspension (damping ratio, natural frequency, etc.).
  • Engine setup (RPM, torque curve, etc.).
  • Front drive, Rear drive or Four wheels traction.
  • Transmission setup (automatic/manual, gear switch time, gear ratio, etc.).
  • Steering curve.
  • Max brake and handbrake torque.

技术细节

Input Mappings:

Go to "Project Settings" menu of your project. Then, in the "Input" section, add these Input Mappings: MoveForward, MoveRight and Handbrake. Check the attached images that you'll find in this asset to copy the detailed configuration of these Input Mappings.


Demonstration circuit:

This pack includes a demonstration circuit to test the vehicles. 

  • Press "C" key to change the camera between the vehicle camera and the parking camera.
  • Press "V" key to change between the different vehicles.
  • If you want to add a vehicle to the demonstration map, drag & drop the vehicle from folder "Vehicles/Blueprints" to the scene and finally add the item in the VehicleList variable from the Level Blueprint.


Meshes: 6 items

[#] Object Type

[6] Vehicles


Maps: 2 maps

[1] Overview Map

[1] Demonstration Map


Polycounts:

- Vehicle9_1: 3122

- Vehicle9_2: 2818

- Vehicle9_3: 2958

- Vehicle9_4: 2666

- Vehicle9_5: 3082

- Vehicle9_6: 3179


Engine Version: 4.15 or higher

Platform: Windows, MAC

LODs: 0

Number of Meshes: 6 items

Collision: Yes (custom)

Network Replicated: No

Number of Master Materials: 36 materials

Number of Variations: 36 items

Number of Textures: 36 textures