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List Based Object Placer

Julian Uccetta - 蓝图 - 2019/06/18
尚未评分

This Blutility Places objects from a data list into a level, Can read multiple data lists and create up to 450 new levels at a time for them all inside the editor.

  • 支持的平台
  • 支持的引擎版本
    4.22 - 4.24
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Create Data lists with objects and locations and spawn them into the world all inside the editor itself. 

You can create up to 450 Data Lists and it will create new levels for each one you spawn this will also apply materials to the meshes and Replace desired meshes with Blueprint Actors if so desired. 


This can be handy if you want to port over scenes from your other projects and you don't want to place them manually. Easy and user friendly to create object lists and spawn them into the world.


PLEASE ENABLE THE: ''Editor Scripting Utilities Plugin'' in your Unreal Project>Plugins or this will not work. 


View Documentation here: Google Docs


技术细节

Features

  • Can read Data Lists and spawn Meshes/Actors in the world with Locations/Rotations/Scale inside the editor.
  • Can read up to 450 lists at a time and create new levels for each one of them.
  • Can Apply Materials to Meshes as its spawns them.
  • Easy to use and set up.
  • All Blueprints.
  • Can be adjusted with Blueprinting skills.

Number of Blueprints: 1 Blutility Blueprint/5 Structures/3 Master Lists/Example Content

Supported Development Platforms: Any

Supported Target Build Platforms: Blutility (Editor Platform)

Documentation: Google Docs

Created by: Harold P. de Boer

标签

BLUEPRINTS