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Linter

Gamemakin LLC - 2016/12/15
26
4.04颗星(总分5颗星)(26个评分)
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Scan your content for potential issues and inconsistent style. Also includes a batch asset rename tool. Enforces ue4.style .

  • 支持的平台
  • 支持的引擎版本
    4.13 - 4.18
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。
If you have any problems or want to discuss Linter, please use the Gamemakin LLC Discord at http://discord.gamemak.in

Preview: youtube.com/watch?v=FW8STMDrG-0

Linter is an editor plugin that allows you to scan your content in your projects against the style guide at ue4.style.

Linter will tell you if an asset is not named correctly, if a level file is misplaced if your blueprint variables are set up correctly, and much more.

Simply right click in your content browser on any folder and you can then run the Linter.

To batch rename, select multiple assets in the content browser, right click, and choose Batch Rename.
To edit blueprint property tooltips, select one or multiple blueprints in the content browser, right click, and choose Tooltip Editor.

As the style guide at ue4.style updates, so will this plugin.

技术细节

This is an editor C++ plugin. For more information, please visit gamemak.in

Intended Platform: Windows
Example Project: gamemak.in/Marketplace/LintTester.zip