Light Menu

MESSIER-45 - 2021/07/10

LightMenu is a highly modular menu system with layouts for main menu and in-game menu, level loading and full support for graphic/video/sound settings.

  • 支持的平台
  • 支持的引擎版本
    4.24 - 4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

LightMenu is a highly modular menu system with layouts for main menu and in-game menu, level loading and full support for graphic/video/sound settings. It also allows creating any menu using built-in menu elements, it’s fully configurable using a data table file.


- Just a one simple drag&drop

- Supports detailed graphics and video (resolution, fps) settings 

- Highly modular – create your own menu using a data table file 

- Supports sound settings

- Editable and customizable

- No plugins or C++ required

- No widget or blueprints skills required


Available menu elements

  1. Menu – Editable pop-up list
  2. Label - Just a simple text label.
  3. Button - Executes an event on click.
  4. Router - Opens another menu page with a given identifier.
  5. Level Loader - Loads a level with a given name.
  6. Options - A button with a switchable list of options.
  7. Boolean Options - A button with switchable YES or NO options.
  8. Switch - A switch that switches between TRUE or FALSE.
  9. Slider - A slider that can slide between given start and end value.

技术细节

Number of Blueprints: 6

Number of Widgets: 11

Input: Mouse, Keyboard, Gamepad.

Supported Development Platforms: Windows, Mac

Supported Target Platforms: Windows, Mac, Consoles

Documentation and Tutorial: https://drive.google.com/file/d/1FgbPXmLyRmYMUloaj_Cxj395xrbJnn6_/view?usp=sharing