Ledii Actor Tools

This plugin provides useful tools to help enhance the workflow. Most notably, finding actors with references to a specific asset. Or selection of memorized groups of tagged actors.

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Have you ever been in that situtation when you need to make sure some assets are not referenced anywhere?

Only to find that it says that it has a reference to a level. And no clue where to start looking for it...

Well, that's exactly one of the problems this tool was created to solve!


This tool can attempt to look through all actors and their components, and scan all their available properties for Object References. This toolkit is simply missing in the arsenal out of the box, when attempting to fix up your content. And it has a bunch of other scenarios where it can be quite convenient for the workflow.


It also contains a tool to manage actors with tags. Each time you use a tag, it will be memorized and you can easily tag groups of objects to be utilized however you see fit for your project. This can be a set of actors which needs to appear in-game after a specific event. Or it can just hide some actors in the editor to make it less cluttered in the environment you are focusing on. How powerful the functionallity of this one is, will be up to you.

技术细节

Content:

  • Editor Utility Widgets
  • Blueprint Exposed C++ Functions


Features:

  • Select actors.
  • Find actors with references to an Object on any actor or component property in a level.
  • Find actors based on name, level, visibility, hidden and collision states.
  • Management of actor tags.
  • Preview visibility or modify group of actors.


Notes:

  • Intended as editor tool. But may partially work in PIE.


Code Modules:

  •  Editor


Number of Content Assets: 11

Number of Editor Windows: 2

Number of C++ Classes: 1

Serialized data: Yes


If you have any questions, please have a look at the Documentation first.