This game ready asset provides you with a collection of interactive spruce trees (Picea abies).
The key of this asset is to have a cinematic looking but optimized trees for your next gen game!
[performance Trailer] [NEW!]
Features and content:
This asset contains a number of 15 different tree meshes, showcasing different growth stages.
All tree parts are photoscanned separately and redesigned in a natural looking way.
Wind animation and interaction between character/animals/NPCs is fully made shader based!
Only 2 parameters to controll the whole wind settings of all placed foliage.
The interaction is replicated for multiplayer usage and easy to setup.
All plant parts are modeled on their own and as compact as possible.
For each big trees, there is a high and low vertex count version to fit the needs of your game.
That results in less quad overdraw and less shader complexity.
Optimized imposter for large landscapes without culling.
For the best possible support for this and many other products join our Discord!
LODs: 4 + Imposter
Number of Meshes: 14
Number of Materials and Material Instances: 5 Master Material, 120 Instances, 4 Material Functions
Number of Textures: 42
Supported Target Build Platforms: PC - Xbox One - PS4 - Switch - VR
Platforms Tested: PC
Documentation: Yes [Documentation]