This spruce tree asset provides you with a collection of interactive & optimized tree models to make a natural looking forest.
This game ready asset provides you with a collection of interactive spruce trees (Picea abies).
The key of this asset is to have a cinematic looking but optimized trees for your next gen game!
[performance Trailer] [NEW!]
Features and content:
This asset contains a number of 15 different tree meshes, showcasing different growth stages.
All tree parts are photoscanned separately and redesigned in a natural looking way.
Wind animation and interaction between character/animals/NPCs is fully made shader based!
Only 2 parameters to controll the whole wind settings of all placed foliage.
The interaction is replicated for multiplayer usage and easy to setup.
Performance optimization:
All plant parts are modeled on their own and as compact as possible.
For each big trees, there is a high and low vertex count version to fit the needs of your game.
That results in less quad overdraw and less shader complexity.
Optimized imposter for large landscapes without culling.
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Features:
Texture Sizes:
Collision: Yes
Vertex Count:
LODs: 4 + Imposter
Number of Meshes: 14
Number of Materials and Material Instances: 5 Master Material, 120 Instances, 4 Material Functions
Number of Textures: 42
Supported Target Build Platforms: PC - Xbox One - PS4 - Switch - VR
Platforms Tested: PC
Documentation: Yes [Documentation]