Instant Hit Effect Damage System (IED)

IngegnoSoft - 2018/02/15

Complete system to handle damage/health with graphic effects. Blueprint only, no code required.

  • 支持的平台
  • 支持的引擎版本
    4.16 - 4.23
  • 下载类型

Blueprints only system that handles the player's health status and display blood effects on instant hit and global health.

Feature video and Unreal sample maps with IED integrated here: Featurette Video IED integrated in Highrise map sample

On instant hit a blood splat is overlayed on the camera together with a camera shake effect and a grunting sound. The blood splatter appears and disappears progressively following a timeline.

Following the health value another blood material will fill progressively the camera.

It features also distress effects when health is under a critical values (user determined) like chromatic aberration, camera bobbing and swiveling, heartbeat sound and slower walk speed.

It has also a Hud with a health progressive bar that can be easily enabled or not based on a level blueprint widget.

Every blueprint node group is fully commented.

A demo map with AI bots chasing the player is provided as well as full documentation on integration in existing projects.



  •  Instant hit effect with timeline driven blood splat material on screen, grunting sound and camera shake
  •  Global health management with progressive blood overlay material on camera and health bar HUD
  •  Distress effects when health is low : chromatic aberration, camera swiveling and bobbing, heartbeat sound, walk speed reduction
  • Medikit that restores health values
  • Demo map with AI bots chasing the player

Number of Blueprints: 3 (First Person Player, Projectile, Medikit)

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)