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Infinite Texture Generator - A StableDiffusion integration

Isara Tech. - 代码插件 - 2024/02/19

Offline Support for Stable Diffusion - Generate Textures within Unreal Engine

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  • 支持的平台
  • 支持的引擎版本
    5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

You want to automatically generate batches of images and textures within Unreal Engine using only prompts to get what you want? The Infinite Texture Generator is the right tool for that.


Based on Stable Diffusion, it can either generate realistic images or tillable texture just with prompts.


The Editor module allows you to script the generation of dozens of textures; using CUDA and the GPU rendering capacities, it is extremely fast.


The Runtime module also allows you to generate images, but in runtime (note: unlike, the Editor module which relies on CUDA, the Runtime module uses CPU and is therefore a LOT slower).

技术细节

Features:

  •  Generate textures using prompts from the editor (using GPU)
  •  Generate textures using prompts in game time (using CPU)

Code Modules:

  •  Runtime: enable the generation of images in runtime
  •  Editor: enable the generation of images in editor time

Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://docs.isaratech.com/ue4-plugins/stable-diffusion

Example Project: https://drive.google.com/file/d/1F_xYMW9r_wkDOvowAGIjlTkoGyoAQW8F/view?usp=sharing