Rendered in UE4 (Render scene in project)
Skeletal parts:
Horse -17
Materials: 6.
Full modular characters, add few BPs for demo animations, check video.
RGB Masks and various textures have been added to customize materials.
PBR textures (Metallic/Roghness).
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: Horse - 99
Animation types (In-place): all
Number of characters: 1
Vertex counts of characters: Horse -4168
Number of Materials and Material Instances: 34
Number of Textures: 72
Texture Resolutions: (HorseBody, HorseArmor 4096x4096, HorseHair, Eyelash 2048x2048; Eye, KnightJaw 1024x1024, HorseJaw 512x512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3, 5.1, 5.2, 5.3