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GosuTag Purchase Personalisation

GosuTag - 2020/01/13
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Boost your in-game revenue with real-time personalisation

  • 支持的平台
  • 支持的引擎版本
    4.24
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Growing in-game purchases takes people, time and money. GosuTag.com Purchase Personalisation is a service designed specifically to power your in-game store real-time personalisation. SDK handles personalisation backend pain and provides items ranged by purchase probability for that specific player.


Most used personalisation scenarios


Recommended category

Show new recommended category with items relevant to that specific player

Highlighted Items

Visually highlight items relevant to that specific player

Popup screen

Show popup/loading screen with a specific item out of those relevant to that specific player


How to run

Plugin demo already contains an example for the store and processing of events. You can use it as an integration example:

  • Load your project and open Gosu Content > Demo > W_Demo to view demo store blueprint. Follow the greencomment blocks.
  • Open level Gosu Content > Maps > Demo to launch the demo.

If you could not find the files mentioned above in Unreal Editor, go for View Options and mark the Show Plugin/Engine Content checkbox.



Scales automatically up to millions of players. SDK includes demo project. Here's the documentation.

Acquire your SDK credentials here.

技术细节

Features:

  • just 8 blueprint functions to get up and running in a matter of hours
  • demo project to ease your head
  • developer authorization within plugin settings to enable your own project

Code Modules:

  •  GosuPurchases, Runtime

Number of Blueprints: 5

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win/Mac

Supported Target Build Platforms: any

Documentation: http://github.com/gosuai/ue4-sdk-purchase-personalise

Example Project: included