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GAS Tools V1

CreationArtStudios - 4月 19, 2021

GAS Tools is a plugin exposing some of the utilities in the GameplayAbilities plugin to blueprint. This tool also provided custom Ability Tasks to make your life easier and become a starting template for your GAS based project!

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。


The Gameplay Ability System is a highly-flexible framework from Epic Games for building abilities and attributes of the type you might find in an RPG or MOBA title. You can build actions or passive abilities for the characters in your games to use, status effects that can build up or wear down various attributes as a result of these actions, implement "cooldown" timers or resource costs to regulate the usage of these actions, change the level of the ability and its effects at each level, activate particle or sound effects, and more. Put simply, this system can help you to design, implement, and efficiently network in-game abilities as simple as jumping or as complex as your favorite character's ability set in any modern RPG or MOBA title.


Product Trailer

Video Tutorials

Documentation

DiscordServer

Changelog: ComingSoon!

技术细节

Features:

  •  Expose Utilities Inside AbilitySystemComponent And GameplayAbility
  •  Provided Custom Ability Task For Easier Usage
  •  Provided Custom GameplayAbility Class
  • Provided Custom Character Class
  • Attribute Set with Attributes Such As Health,Mana,Energy
  • ASC On Character And PlayerState(Coming Soon)
  • Pawn Support(Coming Soon)
  • Support AbilityActor for Damagables Actor(Coming Soon)

Code Modules:

  • GASTools[Runtime]

Number of Blueprints: 4

Number of C++ Classes: 49

Network Replicated: Yes

Example Project: Coming Soon!

Version: 1.1