FlyBoidsSystem

lin fu hou - 代码插件 - 2024/05/29
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Vivid fish simulation algorithm

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

An algorithm that simulates the performance of a shoal of fish according to simple rules, where each fish is a separate entity, intended to represent the vivid effects of the algorithm itself, but uses example code instead of calculations by a computer shader.

技术细节

video: https://youtu.be/B0aNFjysW9Q

Open "Map_Demo" In folder "AnimatedPondFish" to Play;

use "BP_BoidManager" To Spawn Fish;

In "BP_Boid" You can Change behavioral of settings

MoreInfo in:FlyBoidSystem.doc

Code Model:

  •  FlyBoidSystem (runtime)

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated:(No)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Example Project: Included