FBX Skeletal Importer

Yuri N Kalinin - 1月 25, 2021

Import Skeletal Mesh assets in runtime

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

This plugin allows to import skeletal mesh assets in runtime from Autodesk FBX files. You can import new 3d character, or import skins for a skeleton already existing in game.


Note: the plugin doesn't import textures and materials and doesn't create physics assets. Currently, it doesn't import morph targets.


Video: YouTube

技术细节

Features:

  • import of skeletal mesh assets from FBX on a new or existing skeleton
  • asynchronous import
  • export of animation sequence assets to FBX files

Code Modules:

  • SkeletalImporter (Runtime) 

Number of Blueprints: 0

Number of C++ Classes: 1 exposed to blueprints

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: [G.Drive]

Example Project: [4.26]

Executable Demo: ZIP