V1.1 RVTs added
Exland is a non-repetitive auto landscape material that allows you to blend textures both procedurally and using the landscape paint tool simultaneously. Using Extile's noise algorithms each texture is tiled non-repetitively with varying parameter settings at your disposal and set in world aligned space. As in all of Extile's other products the project is dissected into individual material functions allowing you to create your own landscape iterations. The project coms with a 1X, 2X, 3X and 4X layered master material setup including a wetness/puddle layer.
* All materials and functions are compatible with ue5 early release (sans displacement/tessellation which is currently not supported in ue5 early release)
Non-repetitive environment toolset
Advanced non-repetitive tiling material
Base non-repetitive tiling material
Non-repetitive prop materials
Procedural generated material shapes
· 4 X Exland Master Materials
· 4 X Material Instances
· 18 X Material Functions
Number of Texture sets: 5 (Textures from https://cc0textures.com)
Number of Texture masks: 3
Texture Resolutions: (2k)
Supported Development Platforms:
Documentation: Included in the project folder.