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Event-Driven Network Montage System

CT Game - 蓝图 - 2024/08/07

Super simple replication montage system

  • 支持的平台
  • 支持的引擎版本
    5.2 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Support: Discord

Document: Github

Detailed Video Tutorial: Youtube


Note: This product is open source on Github (MIT license, CT_Game copyright), which means you can get it on Github for free


Others Free System (I will release more free components, join the discord so you don't miss out)

HitTraceSystem

AttributeSystem




This is a lightweight component, it simplifies the Montage RPC process and use events to handle Montage's logic


In the example, includes weapon switching & attack & combo & hitreact & weapon trails & weapon hit trace


Features:

  1. Network Replication
  2. Can be easily integrated into any existing project
  3. Just add a component to any Actor to use it
  4. Clean Blueprint Code
  5. Supports network priority
  6. Responding with Events

技术细节

Number of Blueprints: 3

Input: (Keyboard, Mouse)

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)