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EosSession

WanWanHa - 代码插件 - 2024/04/18
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Create MultiPlayer Session through EOS Session Epic Online System

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Only use the blueprint to access the Epic Online System platform, create a multiplayer online session, and use the EOS platform to log in as a third party to obtain EOS platform account information, player information, achievement system, etc. You can also create a multiplayer room, which is very convenient Publishing games to the EOS  platform has the following advantages:

1: Pure blueprint support, few interfaces, detailed description of parameters, and also supports the development of C++

2: Subsystem based on Gameinstance, the life cycle is the same as the whole game process, when to open and close the session to complete the autonomous control, not bound to a Character or Level,

Supports multi-level switching at the same time

3: Simplified demo display, but includes basic functions

4: Support LAN

技术细节

Features:

  •  Join Session
  • Start Session
  • Find Session
  • Support LAN


Code Modules:

  •  EosSession

Number of Blueprints:

Number of C++ Classes:

Network Replicated: (Yes)

Supported Development Platforms: (WIN64)

Supported Target Build Platforms: (WIN64)

Documentation: Link

Example Project: Link