Unique landscape assets to assemble environment variations.
Auto-generated landscape material and unique PBR masked master material to use with masked props for more controllable variations.
Many useful exposed parameters for customize.
Blueprint systems for creating unique river and great water material.
Cave system and mushrooms & crystals to glow inside.
Modular architectural assets, blueprints for column for fast level design.
Floors, walls, stairs, roofs, interior/exterior props, all have same taste in overall design.
Foliage material with wind parameters that gives the vibe of high sky.
-Controllable parameters in Material Instances
-Unique Concepts of Assets
-Advanced landscape system.
Number of Blueprints: 9
Number of Niagara Systems: 5
Number of Meshes: 137 (38 foliage)
Number of Materials: 12
Number of Material Instances: 70
Number of Material Functions: 11
Number of Textures: 151
Texture Sizes: Most of props and landscape PBR textures are 2k, foliage 1k-4k, masks 512(x12)
Collision: Yes, Custom collisions for complex assets
Supported Development Platforms: Windows
Supported Development Versions: Unreal Engine UE 4.26 and above.