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Electrical Discharge VFX Pack

StanVFX - 特效 - 2020/01/29

The FX pack contains powerful game-ready electrical discharge effects (made in cascade particle editor). Take a look at the video presentation for more details.

  • 支持的平台
  • 支持的引擎版本
    4.16 - 4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

The FX demonstration:

https://youtu.be/YWnuyjfkzLw (time-codes in the video description)


Open level called scene_01 to review the effects placed on the level.


The pack consist of several types of effects

  • Sphere fx - spherical discharges
  • Attack fx (large, medium, small) - discharge strike effect. All effects of this kind have a master effect and a version with each element placed inside of a separate fx.

E.g.

P_Strike_01_lrg - master effect (contains all elements)

P_Impact_Strike_01_lrg - Separate impact element

P_Muzzle_Strike_01_lrg - Separate muzzle flash element

P_Core_Strike_01_lrg - Separate strike element

P_Core_Strike_02_lrg - Separate strike element, v02

  • Attack Loop fx (large, medium, small) - same as above but with looped animation.
  • Electrical aura fx - electrical strikes revolving around the character or any other element
  • Electrical fence fx - linear electrical elements, can be used as a fence
  • Lightning Loop fx - lightning strike


Feel free to contact me if you have questions or issues.


FULL LIST OF effects:

https://1drv.ms/t/s!Amq60ZJds5R9gboO_r6WE-58N74smQ?e=Aw1noV

技术细节

Features:

These are the particle effects made inside cascade editor. The electrical strikes are mesh based, so they are 100% 3d, and can be viewed from any angle. The effects are optimized for real-time applications.

Type of Emitters: (CPU, GPU, MESH)

Number of Unique Effects: 24

LODs: (Yes)

Number of Materials: 10

Number of Textures: 11

Number of Unique Meshes: 15

Supported Development Platforms:

Windows: (Yes)

Important/Additional Notes:

  • Some of the effects contain lights inside the cascade editor. Please remove them if you don't need the lights, you want to add them some other way, or if having lights is too expensive for your app
  • All particle elements use instanced materials. If you need to change the color of the effect or turn off the flickering (strobing light), simply modify the instanced material parameters.
  • Discharge strike effect has on only 3 sizes, if you want different sizes just scale the element or make the new one that consists from several effects


标签

ATTACKDISCHARGESIMPACTCASCADEMUZZLELIGHTNINGREALTIME VFXPARTICLESREAL-TIMEREALISTICELECTRICITYELECTRICALVISUAL EFFECTS