The FX demonstration:
https://youtu.be/YWnuyjfkzLw (time-codes in the video description)
Open level called scene_01 to review the effects placed on the level.
The pack consist of several types of effects
E.g.
P_Strike_01_lrg - master effect (contains all elements)
P_Impact_Strike_01_lrg - Separate impact element
P_Muzzle_Strike_01_lrg - Separate muzzle flash element
P_Core_Strike_01_lrg - Separate strike element
P_Core_Strike_02_lrg - Separate strike element, v02
Feel free to contact me if you have questions or issues.
FULL LIST OF effects:
https://1drv.ms/t/s!Amq60ZJds5R9gboO_r6WE-58N74smQ?e=Aw1noV
Features:
These are the particle effects made inside cascade editor. The electrical strikes are mesh based, so they are 100% 3d, and can be viewed from any angle. The effects are optimized for real-time applications.
Type of Emitters: (CPU, GPU, MESH)
Number of Unique Effects: 24
LODs: (Yes)
Number of Materials: 10
Number of Textures: 11
Number of Unique Meshes: 15
Supported Development Platforms:
Windows: (Yes)
Important/Additional Notes: