DZ Trees - Palms

DropZone Studios - 道具 - 2023/12/23

70 high resolution Nanite models and textures of five different palm species. All the same features as in previous DZ packages but with updated and even more incredible wind effects.

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.3
  • 下载类型

Be sure to check out our other products


DZ Trees - Palms


Logic of the DZ Tree Assets:

Tutorial Video of DZ Conifer Trees

Tutorial Video of DZ Deciduous Trees

New Features:

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram

Check update history and upcoming features/improvements for DZ Trees from our pages:

Support: [email protected]

With these 70 amazing palm trees that are photographed in the beautiful nature of Madeira, Spain and Canary Islands you can give realism to your game or to what ever projects you are working with. This package includes high resolution Nanite models and textures of five different palm tree species: Windmill Palm (10), Date Palm (20), Coconut Palm (20), White Barbel Palm (10) and Royal Palm (10). Because words often lie, it's good to check the screen shots and 4K videos from the links above to realize that these palm trees might just be the perfect choice for your project. Amazing look and most realistic wind behavior with good FPS rate is a combo that is hard to beat. Get yourself to our YouTube channel and see the quality yourself.

Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.

Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.

Efficient and highly user-friendly materials:

Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet most realistic. Every palm leaf of this package has its' own life as you can see from the demo videos. As a new feature we have added an MPC (material parameter collection) for controlling wind power of all the trees at the same time by tweaking only one number. We have also updated our wind material functions to make it more suitable for use with palm trees and the result of this update can be seen in the videos. It's good to watch tutorials and demo videos to get an idea of all the useful features that these versatile materials offer. Of course this package has also all the other options from our previous tree packages but some options might have been used in a little different way to suite palm trees better.

DZ Trees - Palms features:

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for palm trees (70 pieces)

High resolution textures

Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility of adding different texture effects to trunks and branches

Possibility of reducing the number of leaves (5 steps: all leaves, 3 reduced amounts and no leaves)

Overview map

Asset list:

Tree Large: 70

Tree Species:

Windmill palm, Trachycarpus fortunei

Date Palm, Phoenix dactylifera

Coconut Tree, Cocos nucifera

White Barbel Palm, Acanthophoenix crinita

Royal Palm, Roystonea regia



Videos in DropZone Studios' YouTube Channel


This product uses UE5 feature Nanite by default so tree meshes don't include other LODs.

It's recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU and with 32 GB of RAM.


V2.2.1 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree's lower trunk) 

Nanite Triangle Count: 61 928 - 156 871

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 70

Number of Materials and Material Instances: TOTAL 68 - Materials 2, Material Instances 66

Number of Material Functions: 4

Number of Textures: 112

Platforms Tested: PC