Dynamic Weather - Rain
One of the works from the series 'Dynamic Weather'
The rain has 6 stages, each of them smoothly changes the atmosphere and environment, creating a dark ambience. Gradually intensifying, the rain reaches its limit and begins the storm with stunning lightning.
The whole process is based on procedural generation - random clouds, random lightning, and even the direction of rain - all this is really fascinating.
Also created special Rain Culling System, which helps to stop the rain locally in necessary places.
Also in last screenshot is information on how to activate rainy weather.
Textures: 29 (for clouds only, other systems not using textures)
Particle System: 1
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Important/Additional Notes: If support required or you have some wishes - please reach out: JagaMaker@gmail.com