Quickly add realistic natural effects to your ground materials. This package contains materials for simulating snow, water, mud, moss and sand. Just add your Texture, Normal Map, Height Map and Roughness Texture and configure the material instance in realtime. You can also paint onto a mesh using vertex colors to define the location of snow, puddles, sand etc.
Tessellation support included.
Demo Video: https://vimeo.com/336790492
Number of Materials: 5
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 37
Supported Development Platforms: Windows, MacOS
Supported Target Build Platforms: Desktop, not tested on mobile