Easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, ground blending and more effects included by default.
Full feature list & starter guide
This system allows to easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default.
The system is made 100% in Blueprints.
Due to the Marketplace character limit, full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj
Latest update (4.22+):
Intended Platforms: All
Platforms Tested: Windows
Documentation Included: Yes (starter guide + 2 demo levels with mechanic examples)