DragonFly is a professional virtual camera toolset for Unreal Engine that gives you the power to view your computer-generated environments, character performances and scenes, just as if you were doing a live action shoot, but virtually.
DragonFly introduction video here.
BRINGING THE CREATIVE FREEDOM OF LIVE ACTION TO CG
Harnessing leading game-engine and motion tracking technologies, DragonFly puts directors and DPs center stage in a CG production. Giving you all the tools you need to drive a camera, in real-time, just as you would your favourite real-world camera, DragonFly lets you test camera angles and moves for your CG scene and actors performance, and view the creative result live. Explore, execute, record, and even export the most complex camera movements from start to finish, with DragonFly you get the same freedom to experiment as a director on a live action film set.
POWERFUL TIME-SAVING VIRTUAL CINEMATOGRAPHY MADE EASY
DragonFly is designed to be a tool that works for you and not the other way around. Cross-platform and hardware agnostic, DragonFly gives you the freedom to work with a range of display and tracking solutions for whatever setup you’re running without the need for you to be an expert in game engine. We support ARKit for a light-weight wireless mobile virtual camera as well as gamepad inputs, and if you’re running a more traditional virtual production setup, Optitrack systems with Vicon support.
PRODUCTION PROVEN VIRTUAL PRODUCTION WORKFLOW
Built in collaboration with leading Hollywood studios to break down barriers in virtual production. DragonFly gives you an efficient end-to-end virtual cinematography solution from a highly optimized workflow for location scouting, rapid iteration on set, through to reviews and dailies, and if you’re working in a traditional pipeline, straight into post-production.
DragonFly Free 30 Day Trial is available here.
Product downloads, documentation and example projects are available here.
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