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Niagara Dissolution Examples

ArtHiteca - 11月 29, 2020

The project presents several methods for creating static meshes dissolution effects using Niagara.

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.26
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

Several methods are used to create static grid dissolution effects with Niagara.


The first method is based on redrawing materials into a texture and sending particles to the system.

The second method is based on the use of static mesh and skeletal mesh materials.

The third method uses Scene Capture 2d to restore the position and color of the particles.

Discord channel

https://discord.gg/4dQQasRpDs

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First release

https://youtu.be/sfRiLg9EyGc

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+ Reverse update

https://youtu.be/S9FHaWMNFk0

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+ Skeletal Mesh and Documentation update

https://youtu.be/pJ7XNHLoRSU

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技术细节

Type of Emitters: (CPU, GPU, etc)

Number of Unique Effects: 14

LODs: No

Number of Materials: 62

Number of Textures: 4

Number of Blueprints: 17

Number of Unique Meshes: 0

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Youtube