Blueprint to setup rich crystal material calculating internal optical reflections.
This applies crystalline material onto given convex-shaped mesh.
Also contains utilities to create jewel mesh.
Configurable material:
-Material color (with density)
-Refractive index
-Number of bounces (how many times ray can be reflected in the object)
-Color aberration (just a fake but effective)
Shapes:
-Static meshes
-Procedural "Round Brilliant Cut" and "Step Cut" implemented as Blueprints.
Sample Level
https://youtu.be/ZalSnr45GME
Material configuration
https://youtu.be/xJ0ztBcgHZU
Brilliant Cut configuration
https://youtu.be/ZGzupGJK2GE
Step Cut configuration
https://youtu.be/KPMqhzKBWTQ
Features:
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 1 (function library)
Network Replicated: No
Supported Development Platforms: WIn64
Supported Target Build Platforms: Win64
Documentation: https://nkdtr.hatenablog.com/entry/2021/01/05/102732
Example Project(4.26): https://drive.google.com/file/d/1bN0nVFczm49Yg11XN2Z2PvhH5R6lgGE_/view?usp=sharing
Important/Additional Notes: