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[CR] Character Rough - [PACK] CRT 1

UNDERKING - 角色 - 2023/11/29
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The CR character is based on the UE5 "SK_Mannequin" Skeleton.

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.3
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

[Character Rough] Collection of marketplace characters


●Material color correction allows for custom armor and weapon colors.


All CR character assets are designed to be collected in the "Character Rough" folder.

All CR characters are associated with the "SK_Mannequin" skeleton in the "000_Demo" folder.

A folder structure designed to link all CR character assets to one skeleton.

In order for all armor to work well, you must not change the folder name below.


“Character_Rough” “000_Demo”


●Pose produced for promotion is not included.

●The "000_Demo" folder contains the UE5 "Mannequins" assets. However, only textures are excluded to reduce the size of the asset.

●The background is a free downloadable BRIDGE file. This does not include background resources.


Video: Character Helend https://youtu.be/dhlnwd2ilPU

Video: Character Bion https://youtu.be/MybiRbFtEAM

Video: Character Rondy https://youtu.be/dFS8mlL-anU

Video: Character Adolt https://youtu.be/-JyXYCjlsbg


Video: Tutorial Parts https://youtu.be/Q6Ne7sE2bgY

Video: Tutorial Rigs https://youtu.be/PbzhvIa4oy8

Video: Tutorial Armor Weapon Collar Change https://youtu.be/f8izMoSb44I

技术细节

Features:

  • Mannequins asset / "SK_Mannequin" skeleton / IK / Rigs / Excluding textures
  • Two versions are included: a rusty metal version that cannot be changed in color and a custom version that can be changed in color.
  • The character is divided into two versions: full body and parts. [ Part Head, Chest, Hand, Leg, Foot ]


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes) (Mannequins Basic Motion)

Number of Animations: 10 (Mannequins Basic Motion)

Animation types (Root Motion): (Yes) (Mannequins Basic Motion)


Number of characters: 4

Vertex counts of characters: Helend Criteria

  • Vertices 25409
  • Edges 75969
  • Faces 50646
  • Triangles 50646


Number of Materials and Material Instances:

  • Characters basic 1
  • Characters color custom 1
  • Weapon basic 1
  • Weapon color custom 1


Number of Textures:

  • Characters basic 3 (Albedo, AORM, Normals)
  • Weapon basic 3 (Albedo, AORM, Normals)
  • Characters color custom 4 (Albedo, AORM, Normals, Alpha)
  • Weapon color custom 4 (Albedo, AORM, Normals, Alpha)


Texture Resolutions:

  • Characters 4096x4096
  • Weapon 4096x4096


Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (Yes)