Cover System X

The Compadre - 6月 19, 2021

A powerful procedural cover system which enables you integrate many fluid cover mechanics into your game!

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

A powerful procedural cover system which enables you integrate many fluid cover mechanics into your game!


This system was created with functionality and ease of use in mind; the cover system is fully customisable and flexible with options to configure many mechanics right within the details panel.


An Actor component can be used within your project to grant any character fluid cover mechanics!


Trailer | Multiplayer | Demo

技术细节

Features:

  • Replicated
  • Cover to cover movement 
  • Procedural cover system [does not require collision boxes or splines] 
  • Wall edge detection
  • Visualise the next cover location
  • Fluid wall bounce mechanic 
  • Switch cover movement to and from adjacent walls
  • Option to prevent characters moving around wall corners and to move around corner based via key press
  • Optional auto turn for cover movement.
  • Procedural height detection (Standing, Crouching Depending On Wall Height)
  • Optional auto character stopping at the cover edge
  • Easy Debugging 
  • Procedural wall cover for flat & curved meshes


Number of Blueprints: 5


Input: Gamepad, Controller, Keyboard/Mouse, 


Network Replicated: Yes


Supported Development Platforms:

  Windows: Yes

  Mac: Yes


Documentation: Setup | Integration


Important/Additional Notes: Animations not included can be downloaded from Mixamo