A powerful procedural cover system which enables you integrate many fluid cover mechanics into your game!
This system was created with functionality and ease of use in mind; the cover system is fully customisable and flexible with options to configure many mechanics right within the details panel.
An Actor component can be used within your project to grant any character fluid cover mechanics!
Number of Blueprints: 5
Input: Gamepad, Controller, Keyboard/Mouse,
Network Replicated: Yes
Supported Development Platforms:
Important/Additional Notes: Animations not included can be downloaded from Mixamo