This is a basic template similar to the Top down, Third Person and First Person templates available from the engine.
This template includes all basic logic, game modes, player controllers, characters, match start, basic character color selection, checkpoint, respawn, seamless drop in and out base gamemode class logic as well as widget examples for each player. There are mockup examples for hit reaction spawning, attack, deal damage as well as a parent interaction class with a child class prefab along with blueprint examples on how to expand into your own game. There are example maps that show full 3D (sandbox), Locked Sidescroller and Limited Sidescroller gamemodes. There are 4 starting AI examples along with Pawn sensing, sight memory and Behavior Tree logic for each state.
This is a perfect starting template for Consoles or Local PC Couch coop with built in xbox/ps4 controller support.
VR Preview Test Video VR - https://youtu.be/iBQPxl-NebY
Number of Blueprints: 26 (15 Base classes, 4 child classes, 2 interfaces, 3 widgets, 1 Sound Cue, 1 Macro Library)
Number of Materials: 8 Base Materials, 7 Material Instances, 4 textures
Input: (Keyboard, Gamepad)
Network Replicated: (No)
Supported Development Platforms:
-Support offered on our discord
-Uses Apex Destruction for Custom Destructible Base Actor Blueprint
-VR Preview has been tested with the camera manager but HUD/Screen logic will need to be modified for coop play.